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<Overview/>

BACKGROUND

I joined WolverineSoft Studio, a game design studio at U-M, in Sep 2022 and took part in the creation of the game SubTension: A 2D real-time-strategy game inspired by FTL: Faster Than Light.

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For 4 months, I worked in a team of 40 as a UX designer and was mainly responsible for designing the narrative, game scenes and flows, and tutorials.

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Check out the game's official page

My Role

UX Designer

Timeline

Sep 2022 - Dec 2022

Tools

Figma

GAME PREVIEW

Outfit, crew and command your submarine to save what's left of humanity beneath the seas of a ruined earth. Man your sub's systems and take aim in this real-time strategy epic! Inspired by FTL, this subnautic student project serves as our first 2-semester release.

<Design/>

PROJECT TIMELINE

Outfit, crew and command your submarine to save what's left of humanity beneath the seas of a ruined earth. Man your sub's systems and take aim in this real-time strategy epic! Inspired by FTL, this subnautic student project serves as our first 2-semester release.

MAIN CONTRIBUTIONS

>> UI Layout

>> Tutorial Flow

>> Shop & Inventory

@ 2023 Tianchi Fu All Rights Reserved

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